Naruto Alternate
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Naruto Alternate

A place where Non-stream and Custom-Known villages flourish
 
HomeLatest imagesSearchRegisterLog in

Affiliates


 

 Battle rules Archives

Go down 
AuthorMessage
fantasy19
Admin
fantasy19


Posts : 158
Join date : 2008-06-13

Battle rules Archives Empty
PostSubject: Battle rules Archives   Battle rules Archives I_icon_minitimeWed May 23, 2012 4:48 pm

A full round is split into phases:

On an offensive phase, user chooses one of the following.
Ask
1)Call an ally if there is any
2)RR for a chosen offensive move by ally
3)option for User to use a collaboration jutsu.
If option chosen, overrides chosen offensive move.
4)if 2 or 3 fails, User can opt to use a basic move
requiring respective stats.
Move
1)Use a jutsu or basic move.
2)if 1 fails, User can opt to use a basic move
requiring respective stats.

On a defensive phase, user chooses one of the following.
Ask
1)Call an ally if there is any
2)RR for a chosen defensive non-evasion move by ally
3)option for User to use a defensive collaboration jutsu.
If option chosen, overrides chosen defensive move.
4)if 2 or 3 fails, User can opt to use a basic move
requiring respective stats.
Move
1)Use a defensive jutsu or a defending basic move.

Enemies can cancel an ally's move by making a successful attack at ally. But doing this gives the chance for the user to use 'move'.
Back to top Go down
https://shibugakure.rpg-board.net
 
Battle rules Archives
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Naruto Alternate :: Game Core Section-
Jump to: